![]() ![]() You also have your favorites among home video game consoles. Neo Geo, PlayStation, Gameboy Advance, Nintendo DS, and other consoles made so many generations happy. We’ll bet there are other retro games, the very mention of which gets your heart rate up. As true connoisseurs of classic games, we remember the unrestrained fun and exciting feelings that overwhelmed us in childhood, when we were playing The Legend of Zelda, Mario Bros, or The King of Fighters. But we’re pretty sure that most retro gamers will disagree with such an opinion. Some people say it’s impossible to turn back time and relive the happy moments. How to Start Playing the Best Gameboy Color ROMs Legend Of Zelda, The - Link's Awakening DX (V1.2) But this will need to be a sustained effort - one where Apple continues to seek out new ways to cater to an audience that’s ignored its products for decades.Legend Of Zelda, The - Link's Awakening (V1.2) Apple is making a push, and its family of processors and modern gaming features set Macs up for success. This is a game that shouldn’t be able to run well on the M1, but MetalFX Upscaling enables it to, at least based on what Apple says.Īt the end of the day, though, the success of Mac gaming comes down to how many games are actually supported. When showing off Resident Evil Village, Capcom manager Masaru Ijuin demonstrating the game running on everything from the MacBook Air to the Mac Studio, further emphasizing Apple’s commitment to a consistent experience across devices. We’ve already seen TSR in Ghostwire Tokyo , and it can more than double frame rates while maintaining excellent image quality. It’s likely similar to Temporal Super Resolution (TSR), which is massive for Mac games. We don’t know how it works under the hood, but Apple says it applies resolution scaling and temporal anti-aliasing. MetalFX Upscaling levels the playing field. That doesn’t work for games, where titles like Resident Evil Village will certainly struggle to run on a low-spec MacBook Air (despite Apple’s claims). A consistent gaming experienceĪ consistent experience is clearly important to Apple, which is why the company rarely splits hairs on specs when it comes to running different software. That’s where MetalFX Upscaling comes in, which is the linchpin for Apple’s new gaming push. And based on our testing of the MacBook Air M1, the base chips aren’t ideal for gaming (even if they bring new performance levels for Apple). Of course, the M1 Ultra is an ultrafast processor in the expensive Mac Studio. The M1 Ultra may not be as fast as an RTX 3090, but the fact that it’s even close is a testament to how powerful Apple’s silicon really is. The M1 family and recently announced Apple M2 are the first devices that fit Apple’s design goals of efficiency in everyday use while packing in a gaming-capable GPU. Game support is the largest thing holding Mac gaming back, but Apple shows it’s set up to broaden support over the coming months. In the case of No Man’s Sky, it’s actually coming to iPad and Mac, and it will be the first title to support MetalFX Upscaling. ![]() It said that No Man’s Sky, Grid Legends, and Resident Evil Village will be coming to Mac this year. Those new features are exciting for developers, but Apple also mustered a few game announcements. ![]() Apple says it “minimizes wait time by providing a more direct path from storage to the GPU.” This is likely similar to Microsoft’s DirectStorage and AMD’s Smart Access Storage, which leverage GPU file decompression to get loading times as low as 1 second. We don’t know much about the new Fast Resource Loading API, which is said to bring faster game loading times to games. Here’s why WWDC could be a ‘critical event’ for AppleĪpple’s Mac shipments dived more than 40% last quarterĪpple confirms a new Mac Pro is coming - but when will it launch? ![]()
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